Spending $750 million for ‘GTA 6’ exclusivity would make no sense considering how much PlayStation makes every quarter.TweakTown / SIE
To put this in perspective, it’s estimated that it cost Sony somewhere in the ballpark of $100 million to create The Last of Us Part II. Spending $750 million on securing a month of GTA 6 exclusivity would cost them more than seven times the development of TLOU 2. They could instead invest that money in at least seven big-budget AAA games.
In other words, this deal is not happening under the terms outlined by Foxy UK Games, but some alternate version with a very different price tag attached seems impossible.
The Inverse Analysis — GTA 3, GTA Vice City, and GTA: San Andreas all launched on Sony consoles months before they were released on the Xbox and PC. Rockstar launched GTA 4 on the PS3 and Xbox 360 simultaneously, ending Sony’s streak of timed exclusivity for the franchise.
Industry analyst Michael Pachter told Eurogamer in 2010 that Microsoft had paid Rockstar’s parent company, Take-Two Interactive, $75 million to stop GTA‘s PS exclusivity. But could Sony try to forge another deal with the GTA-creator to pull ahead in the hotly contested, next-gen console war?
Technically, Microsoft has more money to throw around than Sony does for these kinds of big-budget deals. Plus with both consoles sorely lacking a monumental launch title, it’s becoming incredibly likely that one of the two might try to secure timed exclusivity of GTA 6 to pull ahead.
Could history repeat itself and see GTA 6 released exclusively on the PS5 out of the gate? Or could Microsoft outbid Sony for a timed-exclusive launch of GTA 6 on the Series X after the delay of Halo Infinite? We’ll need to wait until the announcement of Rockstar’s next big open-world adventure to be sure.
GTA 6 is currently in development.