Permadeath can be set to three distinct checkpoints per death: whole game, whole act, or whole chapter.
Last of Us Part II just received an update that gives players the option to significantly increase game difficulty. It adds both permadeath and the fan-favorite grounded mode that was originally introduced in the first game. There are also a ton of new camera filters, smaller gameplay modifiers, and improved accessibility options.
It’s a lot to take in, and these new Last of Us 2 modes are no joke. So here are six tips to allow you to succeed in both permadeath and grounded modes with a bit more ease.
What are Grounded and Permadeath in Last of Us 2?
Grounded is a difficulty setting that was first made available in Last of Us. , it increases the game difficulty by “making enemies deadlier and ammo, upgrade, and crafting materials incredibly scarce.” The setting also removes listen mode and some elements of the UI.
Unlike Grounded, permadeath is a gameplay modifier that can be enjoyed on any difficulty setting. With the modifier active, if you die, you’ll face more rigorous checkpoints, requiring you to restart an entire selection of gameplay if you perish. Permadeath can be set to three distinct checkpoints per death: whole game, whole act, or whole chapter.